3D Deathchase cover art

Game

3D Deathchase

1983 · ZX Spectrum · Shooter · Racing

90IGDB player score
1 ratings

About this game

Deathchase is a 1983 computer game written for the ZX Spectrum by Mervyn Estcourt and published by Micromega in the UK and Ventamatic in Spain. It is commonly known by the incorrect name of "3D Deathchase", perhaps due to the prominent "3D" on the inlay, and that some magazines incorrectly referred to this title. The player controls a motorcycle-riding mercenary as he pursues two other motorcycles, one blue and one yellow, through a forest. Each enemy motorcycle destroyed is worth $1000 (i.e. points) to the player. The player's motorcycle is equipped with forward-firing guns with which to shoot its quarry. The projectiles can be controlled mid-flight simply by steering the bike. If both enemy motorcycles are destroyed, the player moves to a night version of the same level. If both enemy motorcycles on that level are destroyed, the player moves on to a daytime level of the next stage (with more trees to avoid). There are also tanks and helicopters which appear on the horizon and can be shot for bonus points. The game takes place over eight stages. When stage eight is completed, the game returns to the start.

Screenshots

3D Deathchase screenshot3D Deathchase screenshot
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Game facts

Release date

Dec 1, 1983

Publisher

Micromega

Platforms

ZX Spectrum

Genres

Shooter, Racing

Themes

Action

Game modes

Single player

Perspective

First person

Critic score

90 / 100 (1 reviews)

More games to explore

Game data and artwork via IGDB.

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