A Slower Speed of Light cover art

Game

A Slower Speed of Light

2012 · Linux · PC (Microsoft Windows) · Mac · Simulator · Indie

41IGDB player score
3 ratings

About this game

A Slower Speed of Light is a first-person game prototype in which players navigate a 3D space while picking up orbs that reduce the speed of light in increments. Custom-built, open-source relativistic graphics code allows the speed of light in the game to approach the player’s own maximum walking speed. Visual effects of special relativity gradually become apparent to the player, increasing the challenge of gameplay. These effects, rendered in realtime to vertex accuracy, include the Doppler effect (red- and blue-shifting of visible light, and the shifting of infrared and ultraviolet light into the visible spectrum); the searchlight effect (increased brightness in the direction of travel); time dilation (differences in the perceived passage of time from the player and the outside world); Lorentz transformation (warping of space at near-light speeds); and the runtime effect (the ability to see objects as they were in the past, due to the travel time of light). Players can choose to share their mastery and experience of the game through Twitter. A Slower Speed of Light combines accessible gameplay and a fantasy setting with theoretical and computational physics research to deliver an engaging and pedagogically rich experience.

Screenshots

A Slower Speed of Light screenshotA Slower Speed of Light screenshotA Slower Speed of Light screenshot
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Game facts

Release date

Dec 31, 2012

Developer

MIT Game Lab

Publisher

MIT Game Lab

Platforms

Linux, PC (Microsoft Windows), Mac

Genres

Simulator, Indie

Themes

Fantasy, Educational

Game modes

Single player

Perspective

First person

More games to explore

Game data and artwork via IGDB.

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