Adian no Tsue cover art

Game

Adian no Tsue

1987 · Family Computer Disk System · Role-playing (RPG) · Adventure

About this game

A SunSoft Famicom Disk System top-down action-adventure game that also teaches arithmetic. Adian no Tsue ("Staff of Adian") is an educational action-adventure game that strongly resembles The Legend of Zelda, or at least its dungeon areas. However, a major difference is that in order to collect the game's chief currency - bells - the player must solve basic arithmetic puzzles. Each room of the game contains monsters the first time the player enters. After defeating them, the player can select any of the nearby doors to enter: Some lead to different areas, but others will simply reveal a bell for the player to collect. Before the player can take this bell, the game presents a sum and the player must slash at numbers on the walls to complete the correct answer, then hit an "OK" symbol to submit it: If the answer's correct, they collect the bell and move on. If the answer is incorrect, the door that contains the bell closes and more monsters flood the room. The player can visit a store and a hint section at any time by hitting the Select button. The store is where they can sell their bells for useful items.

Screenshots

Adian no Tsue screenshotAdian no Tsue screenshotAdian no Tsue screenshotAdian no Tsue screenshot
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Trailers & videos

Gameplay Video

Game facts

Release date

Jan 12, 1987

Developer

ASK Kodansha, SUNSOFT

Publisher

Asmik Corporation, SUNSOFT

Platforms

Family Computer Disk System

Genres

Role-playing (RPG), Adventure

Themes

Action, Educational

Game modes

Single player

Perspective

Bird view / Isometric

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Game data and artwork via IGDB.

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