Advance Wars 2: Black Hole Rising cover art

Game

Advance Wars 2: Black Hole Rising

2003 · Wii U · Game Boy Advance · Strategy · Turn-based strategy (TBS) · Tactical

89IGDB player score
60 ratings

Previously Take

An 89 average flying under the radar. Worth knowing about before everyone else finds it. A strategy game for the planners — science fiction, warfare as the backdrop, outthinking as the game. A full single-player game with a multiplayer side that refuses to die.

About this game

In Advance Wars 2: Black Hole Rising brings your GBA all-new strategic action and all-new fighting action! Thrilling turn-based strategy gameplay that will put your brain & your reflexes to the test, in this sequel to the original hit!

While the Allied Nations were still recovering from the war in Cosmo Land, the Black Hole Army had already recovered and has decided to launch a large-scale invasion on Macro Land. Along with the original Black Hole army's commanding officers (COs), four new COs were recruited, under the command of Sturm. Sturm orders each Black Hole CO to invade and capture each of the four continents controlled by the four other armies from the original game: Orange Star was to be taken by Flak, Blue Moon by Lash, Yellow Comet by Adder, and Green Earth by Hawke. Lash also invented several new war weapons like the Black Cannon and the Mini Cannons that were to be put to use in this invasion. The four allied armies must now work together to drive Black Hole out of their world once and for all. Once the Black Hole troops are driven from the Allied Nations' continents, their COs convene in Black Hole territory, near Black Hole's base of operations. Here they fight Sturm, the mastermind behind the invasion. The final battle takes place in front of the Death Ray, a powerful new weapon guarding the entrance to a missile, which, if not subdued in time, would destroy half of Wars World. The Death Ray is eventually destroyed by the COs of the Allied Nations, who manage to disarm the missile and corner Sturm. In an act of desperation, Sturm attempts to blow up the base and inflict damage on Wars World by self-destructing the missile. Andy attempts to stop Sturm to no avail. However, in a surprising turn of events, Hawke, second in command to Sturm, betrays his leader by killing him with Black Storm before the self-destruct is triggered. Hawke takes over as leader of Black Hole, and along with Flak, Lash, and Adder, leaves Macro Land with the few troops he has left.

Screenshots

Advance Wars 2: Black Hole Rising screenshotAdvance Wars 2: Black Hole Rising screenshotAdvance Wars 2: Black Hole Rising screenshotAdvance Wars 2: Black Hole Rising screenshotAdvance Wars 2: Black Hole Rising screenshotAdvance Wars 2: Black Hole Rising screenshotAdvance Wars 2: Black Hole Rising screenshotAdvance Wars 2: Black Hole Rising screenshot
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Trailers & videos

Trailer

Game facts

Release date

Jun 24, 2003

Developer

Intelligent Systems

Publisher

Nintendo

Platforms

Wii U, Game Boy Advance

Genres

Strategy, Turn-based strategy (TBS), Tactical

Themes

Action, Science fiction, Warfare

Game modes

Single player, Multiplayer

Franchise

Wars

Perspective

Bird view / Isometric

Critic score

90 / 100 (2 reviews)

More in this series

More from Intelligent Systems

More games to explore

Game data and artwork via IGDB.

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