Aliens: The Computer Game cover art

Game

Aliens: The Computer Game

1987 · Commodore C64/128/MAX · ZX Spectrum · Commodore 16 · Amstrad CPC · Commodore Plus/4 · MSX · Shooter · Adventure

About this game

Aliens: The Computer Game is a 1986 video game developed by Software Studios and published by Electric Dreams Software initially for Amstrad CPC, Commodore 64 and ZX Spectrum. It is based on the film of the same title. Ports for the Commodore 16 and MSX were developed by Mr. Micro and published in 1987. Aliens: The Computer Game is played from a first-person perspective and is set inside an atmosphere processing plant, a maze complex consisting of 255 rooms. The player encounters Alien enemies throughout the game. Upon killing an Alien, the body leaves a deadly pool of acid blood that must be avoided. The player also faces the threat of bio-mechanical growth, which, if left uncontained, results in new Alien eggs and facehugger enemies. The player's ultimate goal is to reach the room that houses the Queen Alien and her nests, both of which must be destroyed. The player can directly control a team of Marine soldiers, or can issue orders to the team from the Mobile Tactical Operations Bay (MTOB). When playing from the MTOB, the player has a view of the team's surroundings via video cameras attached to each soldier's helmet.

Screenshots

Aliens: The Computer Game screenshotAliens: The Computer Game screenshot
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Trailers & videos

Gameplay Video

Game facts

Release date

Dec 31, 1987

Developer

Software Studios

Publisher

Electric Dreams Software, Mastertronic

Platforms

Commodore C64/128/MAX, ZX Spectrum, Commodore 16, Amstrad CPC, Commodore Plus/4, MSX

Genres

Shooter, Adventure

Themes

Action, Science fiction, Horror

Game modes

Single player

Franchise

Alien

Perspective

First person

More in this series

More from Software Studios

More games to explore

Game data and artwork via IGDB.

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