
Expansion
Baldur's Gate: Tales of the Sword Coast
80IGDB player score
51 ratings
Previously Take
A respectable 80 average that never found its audience. A proper RPG, from the studio behind Mass Effect: big systems, bigger choices, and fantasy all the way down. No multiplayer, no problem — the campaign carries the whole thing.
About this game
Continue you travels on the Sword Coast with the next set of adventures in the award-winning Baldur's Gate roleplaying game series. Legends of treasures lost and monsters to be defeated abound in the region. Almost all have at least some basis in truth. Are you up to the task? Will you return with even more fame than you accumulated in your previous travels? Or will you journey off; never to be heard from again-the source of your own legend in turn...?
Baldur's Gate: Tales of the Sword Coast takes place around the same time of the original game, and within the same region of Faerûn. The expansion adds a number of new locations, including the small town Ulgoth's Beard, a mysterious island in the Trackless Sea, the Isle of Ice, and the ruins of Durlag's Tower.[2] While it provides additional side quests, these do not impact the original game's main story, especially if it is ongoing.
Screenshots








Game facts
Release date
Apr 30, 1999
Developer
BioWare, BioWare Edmonton
Publisher
Black Isle Studios, Interplay Entertainment
Platforms
PC (Microsoft Windows), Mac
Genres
Role-playing (RPG)
Themes
Fantasy
Game modes
Single player
Franchise
Dungeons & Dragons
Perspective
Bird view / Isometric
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Game data and artwork via IGDB.


















