
Game
Baroque Syndrome
About this game
The game is played as an interactive novel, with 2D still pictures of settings and characters being the main graphic elements, and all actions being described via scrolling texts. At several intervals you will have to make a choice that branches the plot in different directions, but that's all the interaction you get to make.
The Armageddon came. A huge Heat Wave ruined the planet, humans have mutated into strange creatures who worship strange gods, trying to exterminate each other in bloody wars, and Ikei demons populate the surface of the planet. In the middle of the wasteland stands the Nerve Tower. Nobody knows what it is: the symbol of evil or the final hope for salvation, because nobody ever dared to enter it. But the hero of the game is determined to explore the tower, and perhaps to cleanse the world of evil once and for all. Set after a world-altering cataclysm called the Blaze that took place on May 14, 2032, Baroque focuses on a nameless, mute, and amnesiac protagonist. Early on, he finds himself tasked with purifying the Meta-Beings, once-human creatures that have lost themselves to the delusions inside them, and reaching the bottom floor of a tower to gain redemption for his forgotten sin. Through his interactions with the other characters and unlocked cutscenes, the player learns about the back-story and characters.
Screenshots







Trailers & videos
Game Intro
Trailer
Game facts
Release date
Jul 27, 2000
Developer
Sting
Publisher
Sting
Platforms
PlayStation 3, Android, iOS, PlayStation, PlayStation Portable
Genres
Visual Novel
Themes
Science fiction, Horror, Mystery
Game modes
Single player
Franchise
Baroque
Perspective
First person
More in this series
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Game data and artwork via IGDB.



















