Birdie cover art

Game

Birdie

1987 · Amstrad CPC · Simulator · Arcade

About this game

If you had dreams to be a bird, this game will make them true. Here you are a Birdie in some sci-fi world filled with robots, carnivorous plants, parachutes, raptors, barbarians, lasers, butterflies, magical doors, hyperspace, etc. You should survive in this world with help of your wings and flying techniques. The game is flown in third-person view, where you may control a bird moving him/her left or right, flying up or descending down, and flapping the wings. To fly correctly, the bird has to move in the air at a certain speed. Once the latter increases, the bird is handy. If bird's speed drops below a certain threshold, the bird then follows one of the oldest laws of the universe, gravity. Flapping wings enables bird to gain altitude and flying down on the wings increases speed. The scoreboard on the screen tells you your speed (red = stall), altitude, the remaining time before the night, your life energy (no energy = game over). Flying at altitude for too long will attract predators, give no points, and exhaust the energy unnecessarily. Eating butterflies allows you to recover energy, but remember that eating too much makes you aggressive! The environment, where Birdie is flying, will change during the game. Starting in the forest, you will visit other dimensions through Magical Doors as well as descend the dungeons, and even meet lamas.

Screenshots

Birdie screenshotBirdie screenshotBirdie screenshotBirdie screenshotBirdie screenshotBirdie screenshotBirdie screenshot
Advertisement

Trailers & videos

Gameplay Video

Game facts

Release date

Dec 31, 1987

Publisher

ERE International

Platforms

Amstrad CPC

Genres

Simulator, Arcade

Themes

Science fiction

Game modes

Single player

Perspective

Third person

More games to explore

Game data and artwork via IGDB.

Advertisement
Advertisement