Blazing Souls cover art

Game

Blazing Souls

2006 · PlayStation 2 · Role-playing (RPG) · Strategy · Turn-based strategy (TBS)

About this game

The ninth entry in Idea Factory's IF Neverland brand. You take control of Xeros, a "contractor" who lost all memory of his past. Along with Adel, who encounters Xeros while on a journey in search of her parents, you'll head off on adventure. The game uses a simulation battle system featuring combination attacks and powerful "Hold" moves.

Set nearly two decades following the end of the Seven Years' War chronicled in Spectral Souls II's True Ending (modified Rozess Army route) the story follows the somewhat random misadventures of a freelance Contractor named Zelos and crew, who by various circumstances, is at the center of a conflict involving Elemental Cores which both beings called Human Genomes and a group known as the Original Saints are also searching for as these Elemental Cores are both the key to healing the war ravaged world of Neverland and the trigger for enthroning the intended successors of the current humanity, the Human Genome as the new dominant race. Along the way various subplots involving the cast flesh out this 'war behind the scenes".

Screenshots

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Trailers & videos

Game Intro

Game facts

Release date

Jan 17, 2006

Developer

Idea Factory, Neverland

Publisher

Idea Factory

Platforms

PlayStation 2

Genres

Role-playing (RPG), Strategy, Turn-based strategy (TBS), Tactical

Themes

Fantasy, Warfare

Game modes

Single player

Perspective

Third person, Bird view / Isometric

Editions & related releases

More from Idea Factory

More games to explore

Game data and artwork via IGDB.

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