Blockout cover art

Game

Blockout

1989 · Arcade · Apple IIGS · Web browser · PC-8800 Series · Commodore C64/128/MAX · Atari Lynx · Puzzle · Arcade

78IGDB player score
19 ratings

About this game

Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.

Screenshots

Blockout screenshotBlockout screenshotBlockout screenshotBlockout screenshotBlockout screenshotBlockout screenshotBlockout screenshotBlockout screenshot
Advertisement

Trailers & videos

Gameplay Video

Gameplay Video

Game facts

Release date

Oct 1, 1989

Developer

Logical Design Works

Publisher

Acclaim Japan, American Technos, Atari, California Dreams

Platforms

Arcade, Apple IIGS, Web browser, PC-8800 Series, Commodore C64/128/MAX, Atari Lynx, Sega Mega Drive/Genesis, Atari ST/STE, Mac, DOS

Genres

Puzzle, Arcade

Themes

Action

Game modes

Single player, Multiplayer

Perspective

First person

More from Logical Design Works

More games to explore

Game data and artwork via IGDB.

Advertisement
Advertisement