Bomberman: Panic Bomber cover art

Game

Bomberman: Panic Bomber

1994 · Sharp X68000 · Wii · FM Towns · Wii U · Turbografx-16/PC Engine CD · Puzzle

About this game

It is a "falling blocks" puzzle game based on the Bomberman franchise. The goal of the game is essentially to cause your opponent to lose by causing their gameplay field to fill to the top with objects. You do this by causing chains of bombs to explode, sending useless rubble over to your opponent's field, which they must then remove themselves. Bombs are earned by causing chains of three identical blocks to disappear. Bombs can only be blown up with an explosion from a lit bomb, which falls from the top of the screen every so often. If the player causes enough damage, they can eventually earn a giant bomb, which will remove a large amount of debris from the playing field, and cause their opponent a good deal of trouble. The game's regular story mode revolves around Bomberman's hunt for the Golden Bomber statue. During his trek, he fights against several different odd characters, like Drifty the balloon, or Cecil the tiger. However, all that can really be earned from playing through this mode is a harder difficulty level, earned by finishing the entire story at the "hard" difficulty level.

Screenshots

Bomberman: Panic Bomber screenshotBomberman: Panic Bomber screenshotBomberman: Panic Bomber screenshotBomberman: Panic Bomber screenshotBomberman: Panic Bomber screenshotBomberman: Panic Bomber screenshot
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Game facts

Release date

Dec 22, 1994

Developer

Hudson Soft

Publisher

ASCII Entertainment, Hudson Soft, Konami

Platforms

Sharp X68000, Wii, FM Towns, Wii U, Turbografx-16/PC Engine CD

Genres

Puzzle

Themes

Fantasy

Game modes

Single player, Multiplayer

Franchise

Bomberman

Perspective

Side view

More in this series

More from Hudson Soft

More games to explore

Game data and artwork via IGDB.

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