Bombuzal cover art

Game

Bombuzal

1988 · Commodore C64/128/MAX · Linux · Atari ST/STE · PC (Microsoft Windows) · DOS · Amiga · Puzzle · Strategy · Adventure

About this game

Little Bombuzal has to blow up bombs on little islands in this puzzle game. In order to advance to the next level, all bombs need to detonate. There are various sizes of bombs. Bigger ones have such a huge blast radius that Bombuzal cannot trigger them directly - instead, he has to explode smaller bombs first and cause a chain reaction. So as one might imagine, later levels turn into loud blastfests that need to be carefully planned. Besides, later levels introduce all kinds of additional hazards and gimmicks, like ice floors, movable bombs, disappearing ground tiles, and much more. Nobody said being a pyromaniac is easy.

Screenshots

Bombuzal screenshotBombuzal screenshotBombuzal screenshotBombuzal screenshotBombuzal screenshotBombuzal screenshotBombuzal screenshot
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Trailers & videos

Trailer

Game facts

Release date

Dec 31, 1988

Publisher

Image Works

Platforms

Commodore C64/128/MAX, Linux, Atari ST/STE, PC (Microsoft Windows), DOS, Amiga

Genres

Puzzle, Strategy, Adventure

Themes

Action

Game modes

Single player, Multiplayer, Co-operative

Perspective

Third person, Bird view / Isometric

Editions & related releases

More games to explore

Game data and artwork via IGDB.

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