Booty cover art

Game

Booty

1984 · Commodore C64/128/MAX · ZX Spectrum · Commodore 16 · Amstrad CPC · Commodore Plus/4 · Platform

80IGDB player score
1 ratings

About this game

Jim the Cabin Boy must make his way below decks to collect various items of booty (automatically picked up when he walks past it) strewn around the ship. When you have collected all the items from the Black Galleon's 20 holds, you will be given 45 seconds to locate the Bronze key to the next pile of booty. Clearing all booty a second and third (impossible!) time causes a search for the Silver and Gold keys, each increasing the game's speed and hazards. Jim will meet an untimely death if he falls through a trap door, drowns, is bitten by a ship's rat, or pecked by one of the Captain's parrots, or cut down by a Ghost Pirate, or blown up (some pieces of booty are booby-trapped to step lively, mates) or steps through a hold door into mid-air (heh! heh!)

Screenshots

Booty screenshot
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Trailers & videos

Gameplay Video

Game facts

Release date

Dec 31, 1984

Publisher

Firebird Software

Platforms

Commodore C64/128/MAX, ZX Spectrum, Commodore 16, Amstrad CPC, Commodore Plus/4

Genres

Platform

Themes

Action

Game modes

Single player

Perspective

Side view

Critic score

80 / 100 (1 reviews)

More games to explore

Game data and artwork via IGDB.

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