Civil War cover art

Game

Civil War

1968 · Microcomputer · HP 2100 · Strategy · Turn-based strategy (TBS)

About this game

A turn-based, strategic simulation of fourteen real battles of the American Civil War. In single player mode, you play as the Confederacy, while the computer controls the Union. Each turn you have to decide how to allocate your funds on food, ammunition and salaries and choose one out of eight strategies to use in battle (four offensive, four defensive). The sides with fewer casualties wins the battle, and whoever wins eight or more battles wins the war. The game was developed at Lexington High School by students L. Cram, L. Goodie, and D. Hibbard. In 1973, it was compiled and published on "101 BASIC Computer Games" by David H. Ahl, who credited G. Paul and R. Hess of "TIES" for adding a two-player mode

Screenshots

Civil War screenshotCivil War screenshotCivil War screenshotCivil War screenshot
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Trailers & videos

Gameplay Video

Game facts

Release date

Dec 31, 1968

Publisher

Creative Computing Software

Platforms

Microcomputer, HP 2100

Genres

Strategy, Turn-based strategy (TBS)

Themes

Historical

Game modes

Single player, Multiplayer

Perspective

Text

More games to explore

Game data and artwork via IGDB.

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