
Game
Civil War
About this game
A turn-based, strategic simulation of fourteen real battles of the American Civil War. In single player mode, you play as the Confederacy, while the computer controls the Union. Each turn you have to decide how to allocate your funds on food, ammunition and salaries and choose one out of eight strategies to use in battle (four offensive, four defensive). The sides with fewer casualties wins the battle, and whoever wins eight or more battles wins the war. The game was developed at Lexington High School by students L. Cram, L. Goodie, and D. Hibbard. In 1973, it was compiled and published on "101 BASIC Computer Games" by David H. Ahl, who credited G. Paul and R. Hess of "TIES" for adding a two-player mode
Screenshots




Trailers & videos
Gameplay Video
Game facts
Release date
Dec 31, 1968
Publisher
Creative Computing Software
Platforms
Microcomputer, HP 2100
Genres
Strategy, Turn-based strategy (TBS)
Themes
Historical
Game modes
Single player, Multiplayer
Perspective
Text
More games to explore
Game data and artwork via IGDB.





