Coded Soul: Uketsugareshi Idea cover art

Game

Coded Soul: Uketsugareshi Idea

2008 · PlayStation Portable · Role-playing (RPG) · Hack and slash/Beat 'em up

About this game

A sequel to 2007 action role-playing "Folklore". An army has been conducting research into Monolith Gate, the door to the world of ‘Idea’. That door is controlled by Gale, a young boy who gives Jay, a soldier special power to travel to the other side to save his girlfriend, May. The special power grants the ability to control monsters by sucking up their souls.

An army has been conducting research into Monolith Gate, the door to the world of ‘Idea’. That door is controlled by Gale, a young boy who gives Jay, a soldier special power to travel to the other side to save his girlfriend, May. The special power grants the ability to control monsters by sucking up their souls. Once you've defeated a foe, you can make them into your ally for use during future battles. You can take up to two monsters with you on your treks into Idea, selecting from eventually over 100 beasts.

Screenshots

Coded Soul: Uketsugareshi Idea screenshotCoded Soul: Uketsugareshi Idea screenshotCoded Soul: Uketsugareshi Idea screenshotCoded Soul: Uketsugareshi Idea screenshot
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Trailers & videos

Trailer

Game facts

Release date

Feb 7, 2008

Developer

Gaia

Publisher

Sony Computer Entertainment

Platforms

PlayStation Portable

Genres

Role-playing (RPG), Hack and slash/Beat 'em up

Themes

Action

Game modes

Single player

Perspective

Third person

Editions & related releases

More from Gaia

More games to explore

Game data and artwork via IGDB.

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