Comix Zone cover art

Game

Comix Zone

1995 · PlayStation 3 · Linux · Wii · Sega Mega Drive/Genesis · Android · PC (Microsoft Windows) · Puzzle · Hack and slash/Beat 'em up · Arcade

75IGDB player score
143 ratings

Previously Take

That 75 average hides a game its 143 fans would defend to the death. Puzzles first, from Sega, with comedy keeping things interesting between the "aha" moments. No multiplayer, no problem — the campaign carries the whole thing. A 1995 original that still holds up — they don't make them like this anymore, literally.

About this game

Comix Zone is an action platformer in which players control Sketch Turner as he progresses through panels of his comic book, hoping to reach the end and escape before his own creations finish him off. But there is hope. Now that he’s a comic book superhero, Sketch can kick some serious butt.

Sketch Turner, a "starving artist" and freelance rock musician living in New York City, is working on his newest comic book, Comix Zone. It is the story of the New World Empire's attempt to defend Earth from an invasion of alien renegades, with inspiration coming from Sketch's oddly vivid dreams and nightmares. One night, while Sketch is working on Comix Zone during a thunderstorm, a lightning bolt strikes a panel of his comic. In this instant, its main villain, a powerful mutant named Mortus, escapes the comic book's pages, desiring to kill Sketch so he can become flesh and blood and take over the real world. Because he does not possess any power in reality, Mortus sends Sketch into the world of his own comic, freely drawing in enemies attempting to kill him. Inside the comic book, Sketch meets General Alissa Cyan, who believes he is "the chosen one" who came to save their post-apocalyptic world from the evil of Mortus and the alien invaders. Ignoring Sketch's protests, Alissa sends him on his mission, keeping in touch with instructions and hints via radio. It is up to Sketch to stop Mortus's evil plans and find a way out of this comic world. The game has two possible endings. At the end of the game, Alissa attempts to defuse a nuclear weapon that Mortus and the Mutants plan on using to wipe out the New World Empire and humanity, when Mortus comes back into the comic and throws her into the chamber, which starts to fill up with liquid. Mortus then battles Sketch personally. If the player defeats Mortus and the Kreeps he summons as he takes damage quickly enough to drain the liquid and save Alissa before the nuke self-destructs, an ending occurs where Alissa comes to the real world with Sketch and Roadkill and joins the army, eventually becoming Chief of Security for the United States. Roadkill is given a vast amount of mozzarella cheese, and spends a lot of time exploring the city's new sewer system when not sleeping under a pile of Sketch's dirty socks. Comix Zone becomes an instant sensation, selling out on the first day, making Sketch famous as it becomes the best-selling comic book ever. Defeating Mortus after the chamber fills with liquid, Alissa dies as the nuke self-destructs. Sketch and Roadkill come out, but Sketch's comic is destroyed, leaving him devastated at having saved the New World Empire, but failed to save Alissa.

Screenshots

Comix Zone screenshotComix Zone screenshotComix Zone screenshotComix Zone screenshotComix Zone screenshotComix Zone screenshotComix Zone screenshotComix Zone screenshot
Advertisement

Trailers & videos

Gameplay video

Game facts

Release date

Aug 2, 1995

Developer

Sega Technical Institute

Publisher

Sega, Tec Toy

Platforms

PlayStation 3, Linux, Wii, Sega Mega Drive/Genesis, Android, PC (Microsoft Windows), Mac, Xbox 360, Game Boy Advance

Genres

Puzzle, Hack and slash/Beat 'em up, Arcade

Themes

Action, Comedy

Game modes

Single player

Perspective

Side view

More from Sega Technical Institute

More games to explore

Game data and artwork via IGDB.

Advertisement
Advertisement