Crash Bandicoot Blast! cover art

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Crash Bandicoot Blast!

2002 · Game Boy Advance · Shooter

About this game

Crash Bandicoot Blast! (or just Crash Blast) is a game exclusive to the GameCube version of Crash Bandicoot: The Wrath of Cortex released in 2002. It was developed by Vicarious Visions. To access it, the player must connect a Game Boy Advance to a GameCube with The Wrath of Cortex in it.

Crash Bandicoot: The Wrath of Cortex is the fourth mainline series game and the first to feature Crash Bandicoot on the PlayStation 2. It was later ported to the GameCube and Xbox, making it his first multiplatform appearance. The player controls Crash and his younger sister Coco who must gather 25 crystals and defeat the main antagonists of the story, Doctor Neo Cortex and his new super weapon Crunch Bandicoot. Much of the game takes place in a Virtual Reality Hub System created by Coco to help Crash gather the crystals. The gameplay is similar to the older games of the series.

The story is set sometime after Crash Bandicoot: Warped. Dr. Cortex wants revenge after being defeated by Crash, and for this purpose he creates Crunch, a super-bandicoot who can destroy everything that crosses his way. Crunch's power source is a set of magical masks known as the Elementals, each representing a different element, including Earth, Water, Fire, and Ice. Crash Bandicoot and his sister Coco must travel the world and gather special Crystals that will return the Elementals to a hibernated state, and thwart Cortex's plans to use Crunch as a weapon for world domination.

Screenshots

Crash Bandicoot Blast! screenshotCrash Bandicoot Blast! screenshotCrash Bandicoot Blast! screenshot
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Trailers & videos

Gameplay Video

Game facts

Release date

Sep 17, 2002

Developer

Vicarious Visions

Publisher

Universal Interactive

Platforms

Game Boy Advance

Genres

Shooter

Game modes

Single player, Multiplayer

Franchise

Crash Bandicoot

Perspective

Third person

More in this series

More from Vicarious Visions

More games to explore

Game data and artwork via IGDB.

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