Crazy Ball cover art

Game

Crazy Ball

1992 · Amstrad CPC · Arcade

About this game

Included as a type-in as part of CPCINFOS Issue 53 and 54. During the game, you direct a ball onto a checkerboard. The goal is to reach the end of each level, within the time allotted to you. You can direct the ball using the joystick, going left and right and pressing the fire button to make it jump. Please note, the number of jumps is limited (it is indicated at the top of the screen). Each color of the checkerboard has a function: blue tiles have no effect, light blue tiles make the ball jump, red tiles slow down the ball, yellow tiles accelerate your ball, green tiles block commands, purple tiles reverse the commands and black tiles are, well, holes. Falling into a hole wastes time. To abandon a game, press ESC, and you return to the menu

Screenshots

Crazy Ball screenshotCrazy Ball screenshotCrazy Ball screenshot
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Trailers & videos

Gameplay Video

Game facts

Release date

Dec 31, 1992

Developer

The Golden Brothers

Publisher

CPC-Infos

Platforms

Amstrad CPC

Genres

Arcade

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Game data and artwork via IGDB.

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