Cyberball cover art

Game

Cyberball

1988 · Arcade · Commodore C64/128/MAX · ZX Spectrum · Sega Mega Drive/Genesis · Atari ST/STE · DOS · Sport · Strategy

39IGDB player score
6 ratings

About this game

Cyberball is an Atari Games arcade game of 7-man American football, using robotic avatars of different speeds, sizes, and skill sets. The game replaced the standard downs system with an explosive ball that progresses from "cool" to "warm", "hot", and "critical" status as it is used. Players can only defuse the ball, resetting it from its current state back to "cool" by crossing the 50 yard line or by change of possession, whether through touchdown, interception or fumble. A robot holding a critical ball while being tackled is destroyed along with the ball. The robots also possess finite durability. As offensive units are tackled, they wear down, finally issuing smoke and then flames after a number of hits. A flaming robot will explode when hit, thereby fumbling the ball. Players can upgrade robots with faster and more durable units using money bonuses they earn during play.

Screenshots

Cyberball screenshotCyberball screenshotCyberball screenshotCyberball screenshot
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Game facts

Release date

Sep 1, 1988

Developer

Atari Games

Publisher

Atari Games, Domark Software, Jaleco, Sega Enterprises, Ltd.

Platforms

Arcade, Commodore C64/128/MAX, ZX Spectrum, Sega Mega Drive/Genesis, Atari ST/STE, DOS, Amiga, Amstrad CPC, Nintendo Entertainment System

Genres

Sport, Strategy

Themes

Action, Science fiction

Game modes

Single player, Multiplayer

Perspective

Bird view / Isometric

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Game data and artwork via IGDB.

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