
Game
Dangerous Dave
59IGDB player score
25 ratings
About this game
The object of the game was to collect gold cups to move on to the next level. Since the original 1988 publishing of Dangerous Dave on UpTime, there have been three sequels and three ports of the original to other platforms. The idea of Dangerous Dave came to John Romero under the influence of Super Mario. There are definitely similarities that are easily noticeable, such as the secret levels, the level design, the monsters, and the jumping. The mission is to guide Dave through ten levels, collecting trophies in the hideout of his enemy, Clyde. Romero says that among all Dangerous Dave sequels Dangerous Dave in the Haunted Mansion is "the best Dave ever created". In 2008 Dangerous Dave in the Haunted Mansion was ported to cell phones.
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Trailers & videos
Gameplay video
Game facts
Release date
Oct 1, 1988
Developer
John Romero
Publisher
John Romero
Platforms
DOS, Apple II
Genres
Platform
Game modes
Single player
Perspective
Side view
Editions & related releases
More from John Romero
More games to explore
Game data and artwork via IGDB.









