Dangerous Dave cover art

Game

Dangerous Dave

1988 · DOS · Apple II · Platform

59IGDB player score
25 ratings

About this game

The object of the game was to collect gold cups to move on to the next level. Since the original 1988 publishing of Dangerous Dave on UpTime, there have been three sequels and three ports of the original to other platforms. The idea of Dangerous Dave came to John Romero under the influence of Super Mario. There are definitely similarities that are easily noticeable, such as the secret levels, the level design, the monsters, and the jumping. The mission is to guide Dave through ten levels, collecting trophies in the hideout of his enemy, Clyde. Romero says that among all Dangerous Dave sequels Dangerous Dave in the Haunted Mansion is "the best Dave ever created". In 2008 Dangerous Dave in the Haunted Mansion was ported to cell phones.

Screenshots

Dangerous Dave screenshotDangerous Dave screenshotDangerous Dave screenshotDangerous Dave screenshot
Advertisement

Trailers & videos

Gameplay video

Game facts

Release date

Oct 1, 1988

Developer

John Romero

Publisher

John Romero

Platforms

DOS, Apple II

Genres

Platform

Game modes

Single player

Perspective

Side view

Editions & related releases

More from John Romero

More games to explore

Game data and artwork via IGDB.

Advertisement
Advertisement