Defender II cover art

Port

Defender II

1984 · Atari 2600 · Shooter

About this game

Save the humanoids from the impending aliens in the sequel to Defender. The task is still rescuing humanoids before Landers can turn them into Mutants, while avoiding and shooting other foes, however you must now carry humanoids to safety through the Stargate of the title. Entering this Stargate not only warps you to the nearest humanoid in jeopardy, but can also warp you ahead (while on the first 15 levels) if you enter it with 4 or more humanoids, and give you extra lives if you warp with 10 humanoids, so there is a trade-off between guaranteeing the safety of existing humanoids, and trying to advance your position There are more enemies on screen than ever before. The Inviso button makes you invisible to enemies, but also to yourself, so you will have to follow your bullets to work out where on the screen you are.

Screenshots

Defender II screenshotDefender II screenshot
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Trailers & videos

Gameplay Video

Game facts

Release date

Aug 1, 1984

Developer

Vid Kidz

Publisher

Atari

Platforms

Atari 2600

Genres

Shooter

Themes

Science fiction

Game modes

Single player

Perspective

Side view

Editions & related releases

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More games to explore

Game data and artwork via IGDB.

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