Disney's Aladdin cover art

Game

Disney's Aladdin

1994 · Sega Game Gear · Sega Master System/Mark III · Platform

76IGDB player score
21 ratings

About this game

This version of Disney's Aladdin is a completely different game than either the SNES or Genesis versions, and was only released for SEGA's 8-bit systems, Master System & Game Gear. It has a classic-era Prince of Persia kind of gameplay. Like the other versions, it is a side-scrolling action game. The player controls Aladdin, making his way through a variety of locations, including the streets of Agrabah, the Cave of Wonders, the Sultan's palace and more. Gameplay takes several different forms: some levels are chases, where Aladdin runs automatically, but must be made to jump over chasms or rolling rocks and barrels, evade falling objects and avoid getting caught by a guard. Other levels are platforming affairs: Aladdin must run, jump and climb, find keys or switches to open doors while searching for the exit. Rocks can be collected and be thrown to dispatch enemies or hit buttons otherwise out of reach. Finally, there are also several magic carpet rides in the game, in which the level scrolls automatically and the player must make sure to avoid any obstacles in the way.

Loosely follows the events of the film.

Screenshots

Disney's Aladdin screenshotDisney's Aladdin screenshotDisney's Aladdin screenshotDisney's Aladdin screenshotDisney's Aladdin screenshotDisney's Aladdin screenshotDisney's Aladdin screenshotDisney's Aladdin screenshot
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Trailers & videos

Gameplay video

Game facts

Release date

Feb 1, 1994

Developer

SIMS Co., Ltd

Publisher

Sega Enterprises, Ltd., Sega of America, Tec Toy

Platforms

Sega Game Gear, Sega Master System/Mark III

Genres

Platform

Themes

Action, Kids

Game modes

Single player

Franchise

Disney, Disney's Aladdin

Perspective

Side view

More in this series

More from SIMS Co., Ltd

More games to explore

Game data and artwork via IGDB.

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