Disney's Aladdin cover art

Port

Disney's Aladdin

1994 · Game Boy · Platform

About this game

The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier Jafar's palace. The Sultan's guards and also animals of the desert want to hinder Aladdin in his way. He can defend himself with his sword or by throwing apples. Next to apples, Aladdin can also collect gems which can be traded for lives and continues with a traveling trader. Finding Genie or Abu icons enables bonus rounds. The Genie bonus round is a game of luck played for apples, gems or extra lives. In Abu's bonus round, the player controls the little monkey who has to catch bonus items that fall from the sky, but without touching any of the unwanted objects like rocks and pots.

The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier Jafar's palace. The Sultan's guards and also animals of the desert want to hinder Aladdin in his way.

Screenshots

Disney's Aladdin screenshotDisney's Aladdin screenshotDisney's Aladdin screenshotDisney's Aladdin screenshotDisney's Aladdin screenshotDisney's Aladdin screenshot
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Trailers & videos

Gameplay Video

Game facts

Release date

Dec 8, 1994

Developer

Virgin Interactive Entertainment

Publisher

Virgin Interactive Entertainment

Platforms

Game Boy

Genres

Platform

Themes

Action, Fantasy

Game modes

Single player

Franchise

Disney, Disney's Aladdin

Perspective

Side view

More in this series

More from Virgin Interactive Entertainment

More games to explore

Game data and artwork via IGDB.

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