Disney's Donald Duck: Goin' Quackers cover art

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Disney's Donald Duck: Goin' Quackers

2000 · PlayStation · Adventure

69IGDB player score
30 ratings

About this game

Donald Duck: Goin' Quackers for PlayStation is based heavily on the version on Dreamcast/Nintendo 64, but features new graphics, redesigned levels and slightly different gameplay mechanics. To save Daisy Duck from the evil sorcerer Merlock, Donald Duck must utilize Gyro Gearloose's teleporter. Due to a lack of power, the device can't teleport Donald to Merlock's temple (where Daisy is held) right away. Instead, Donald must successively install reflector dishes at high points at Duckie Mountain, Duckburg and the flying mansion of Magica De Spell before he can reach the temple.

Screenshots

Disney's Donald Duck: Goin' Quackers screenshotDisney's Donald Duck: Goin' Quackers screenshotDisney's Donald Duck: Goin' Quackers screenshotDisney's Donald Duck: Goin' Quackers screenshotDisney's Donald Duck: Goin' Quackers screenshotDisney's Donald Duck: Goin' Quackers screenshotDisney's Donald Duck: Goin' Quackers screenshotDisney's Donald Duck: Goin' Quackers screenshot
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Game facts

Release date

Nov 14, 2000

Developer

Ubisoft Shanghai

Platforms

PlayStation

Genres

Adventure

Themes

Action

Game modes

Single player

Franchise

Donald Duck, Disney

Perspective

Third person

More in this series

More from Ubisoft Shanghai

More games to explore

Game data and artwork via IGDB.

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