Dominion: Renaissance cover art

DLC

Dominion: Renaissance

Strategy

About this game

Renaissance is the 12th expansion to Dominion. It includes 25 new Kingdom cards. There are tokens that let you save coins and actions for later, Projects that grant abilities, and Artifacts to fight over.

This is a game of building a deck of cards. The deck contains your resources, victory points, and the things you can do. It starts out a small collection of Estates and Coppers, but you hope that by the end of the game it will be brimming with Gold, Provinces, and the inhabitants of your kingdom.

You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes… dreams! You want a bigger kingdom, more pleasant, with more rivers, and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner. But wait! It must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn’t be proud, but your grandparents, on your mother’s side, would be delighted.

Screenshots

Dominion: Renaissance screenshotDominion: Renaissance screenshotDominion: Renaissance screenshotDominion: Renaissance screenshotDominion: Renaissance screenshotDominion: Renaissance screenshotDominion: Renaissance screenshotDominion: Renaissance screenshot
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Game facts

Genres

Strategy

Game modes

Multiplayer

Editions & related releases

More games to explore

Game data and artwork via IGDB.

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