
Mod
Ezekiel
About this game
Ezekiel is a nine-map Doom II episode WAD for limit-removing source ports created by various mappers, led by Jon Vail (40oz). The first episode is based around fast-paced combat and 1999-style levels with a similar aesthetic to Hell Revealed 2 and Thy Flesh Consumed. Episode 2 features a swampy dark green and grey Heretic and Hexen styled aesthetic, with large layouts and large monster quantities. The unfinished third episode was meant to feature suspenseful exploratory levels with jump scares and high contrast lighting, in a theme featuring lots of cement, charred rock and vine textures.
Screenshots







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Game facts
Release date
Apr 6, 2018
Platforms
PC (Microsoft Windows)
Genres
Shooter
Themes
Action
Perspective
First person
Editions & related releases
More games to explore
Game data and artwork via IGDB.
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