
Game
F.E.A.R. 2: Project Origin
76IGDB player score
322 ratings
Previously Take
A 76 average that undersells it — ask the 322 people who rated it. Horror that commits — its own thing atmosphere, real dread, and scares that aren't cheap. The story is the main course; the multiplayer is the reason it's still installed years later.
About this game
F.E.A.R. 2: Project Origin is the sequel to F.E.A.R. and continues the series' trademark blend of supernatural horror and suspense. Many mechanics from the original first-person shooter have made their way into the game, like slow motion bullet time, and intelligent AI. New gameplay elements have also been introduced, like grab and drag movable cover, combat mechs, and iron sight aiming. The environments are now more open and less linear than those in the first game, and are also more diverse.
You are Michael Becket, a Delta Force operator who has been sent on a mission to arrest Armacham president Genevieve Aristide approximately 30 minutes before the ending of the first game. The story only takes the original game into account and ignores all events from the expansion packs Extraction Point and Perseus Mandate.
Screenshots








Trailers & videos
Gameplay video
Cinematic Trailer
Game facts
Release date
Feb 10, 2009
Developer
Monolith Productions
Publisher
CyberFront, WB Games
Platforms
PlayStation 3, PC (Microsoft Windows), Xbox 360
Genres
Shooter
Themes
Action, Horror
Game modes
Single player, Multiplayer
Perspective
First person
Critic score
76 / 100 (7 reviews)
Editions & related releases
More from Monolith Productions
More games to explore
Game data and artwork via IGDB.













