Fit in Six: Six Ways to Get in Shape cover art

Game

Fit in Six: Six Ways to Get in Shape

2011 · PlayStation 3 · Wii · Sport

About this game

Fit in Six (released as "My Fitness Coach: Club" in Europe) separates overall fitness routines into six core elements -- core body, upper body, lower body, cardio, balance and flexibility -- that help you focus on getting fit and reaching your goals. The workouts have been developed by experienced fitness professionals to ensure that every move is performed precisely and effectively. On the Wii system, Fit in Six uses the Ubisoft USB camera accessory to provide a picture-in-picture view that enables players to compare their own movements to the in-game coach for a more accurate replication of exercises. Fit in Six workouts are individually tailored, keeping you involved and motivated. The workouts have been developed by experienced fitness professionals, to ensure that every move is performed precisely and effectively. You will always know you are on track thanks to clearly explained verbal and visual responses, combined with synchronized animations and music to the beat -- you can even use your own tunes. Observe and track your progress with fun and motivating statistics.

Screenshots

Fit in Six: Six Ways to Get in Shape screenshotFit in Six: Six Ways to Get in Shape screenshotFit in Six: Six Ways to Get in Shape screenshotFit in Six: Six Ways to Get in Shape screenshotFit in Six: Six Ways to Get in Shape screenshotFit in Six: Six Ways to Get in Shape screenshotFit in Six: Six Ways to Get in Shape screenshotFit in Six: Six Ways to Get in Shape screenshot
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Trailers & videos

Launch Trailer

Game facts

Release date

Mar 15, 2011

Developer

Ubisoft Blue Byte

Publisher

Ubisoft Entertainment

Platforms

PlayStation 3, Wii

Genres

Sport

Themes

Non-fiction, Educational

Game modes

Single player

Perspective

First person

More from Ubisoft Blue Byte

More games to explore

Game data and artwork via IGDB.

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