Fly Like a Bird cover art

Game

Fly Like a Bird

2005 · Web browser · Role-playing (RPG) · Simulator

About this game

According to Gamevial, Fly Like a Bird was originally produced as an experiment "built for the sake of curiosity". Having recently mastered walking characters and 3D animal models, Gamevial sought to go a step further and incorporate the concept of flight into their latest project. Initially, the game lacked any other objective besides aimlessly flying around the city, and in order to keep the experience interesting, Gamevial added a feature known as a "poo-o-meter" – a concept that had been encouraged upon by outside sources. This idea would remain intact in the game's second and third releases.

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Game facts

Release date

Dec 31, 2005

Developer

Gamevial

Publisher

Gamevial

Platforms

Web browser

Genres

Role-playing (RPG), Simulator

Themes

Comedy, Sandbox

Game modes

Single player

Perspective

Third person

More from Gamevial

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Game data and artwork via IGDB.

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