Galaxy cover art

Game

Galaxy

1981 · Atari 8-bit · PlayStation 3 · Commodore C64/128/MAX · Commodore PET · DOS · Apple II · Simulator · Strategy · Turn-based strategy (TBS)

About this game

Galaxy is a Galaga variant that builds on the ideas explored in the Commodore PET game Galaga, an earlier unlicensed take on the coin-up game by Henrik Wening. Players move a space ship left and right to fire at a group of alien ships near the top of the screen. They fire bullets and come swooping down like a kamikaze. Based on the colour they have different behaviour and some of them require multiple hits. To finish the stage all aliens have to be defeated. The wave is repeated in every stage, but enemies gradually become faster. Just like in the regular Galaga, the largest enemies can move down and fire a fixed beam that makes the area smaller to move. After a number of stages a Challenge Stage can be accessed with a new pattern. The player receives a bonus there based on the number of kills. You start with three lives. A bonus ship is awarded at 20,000 points and then at every 70,000 points.

Your scientists have finally overcome the problem of traversing the enormous distances between stars. A fusion engine using interstellar hydrogen for fuel has been combined with the Kragar gravity wave technique for faster-than-light travel. Now you, as Fleet Admiral of our newly commissoned starship armada, can fulfill the destiny of our race by spaceheading our expansion to the stars.

Screenshots

Galaxy screenshotGalaxy screenshot
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Trailers & videos

Gameplay Video

Game facts

Release date

Dec 31, 1981

Developer

Kingsoft, Microcomputer Games, Inc.

Publisher

Kiya Overseas Industry, The Avalon Hill Game Company

Platforms

Atari 8-bit, PlayStation 3, Commodore C64/128/MAX, Commodore PET, DOS, Apple II, TRS-80, FM-7, Texas Instruments TI-99

Genres

Simulator, Strategy, Turn-based strategy (TBS)

Themes

Science fiction

Game modes

Single player, Multiplayer

Perspective

Text

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Game data and artwork via IGDB.

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