GunBound cover art

Game

GunBound

2002 · PC (Microsoft Windows) · Tactical

77IGDB player score
22 ratings

About this game

GunBound has turn-based artillery gameplay, bearing properties of two-dimensional games and ballistics-simulation games. In GunBound, players are assigned to two opposing teams which take turns firing at each other with vehicles called "Mobiles" in GunBound parlance. Each Mobile has three unique weapons, labeled "1", "2", and "SS" (Special Shot). Factors like terrain condition, wind currents and elemental phenomena force players to continuously change their aim and trajectory power setting while rethinking their strategy at the same time. GunBound also implements a "delay" turn system which is influenced by the Mobile, the weapon and/or item a player uses—using items or taking time with actions results in a longer wait before the player's next turn.

Screenshots

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Game facts

Release date

May 1, 2002

Developer

Softnyx

Publisher

AsiaSoft, GOA Games Services Ltd., Gravity Game Hub, Hangame

Platforms

PC (Microsoft Windows)

Genres

Tactical

Themes

Action

Game modes

Multiplayer, Co-operative

Perspective

Side view

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Game data and artwork via IGDB.

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