Hatsukoi Monogatari cover art

Game

Hatsukoi Monogatari

1993 · PC-9800 Series · FM Towns · Turbografx-16/PC Engine CD · Simulator · Adventure

About this game

Following a brief prologue with adventure-like gameplay, the bulk of Hatsukoi Monogatari consists of managerial simulation along the lines of Princess Maker games, though with more limited options and no RPG elements. The player manages the hero's daily schedule, divided into two segments: school and home. Activities include studying, having conversations with students or teachers, taking part-time jobs, resting, talking on the phone, shopping, buying presents, etc. Each activity increases or decreases some of the hero's parameters. The overall level can be evaluated on a special screen, and the goal is to raise it by balancing the stats with various activities.

An ordinary Japanese student finds a floppy disk on the street; using his computer to load data from it, he miraculously summons Foltjunia, an intergalactic warrior who fights evil in her robotic armor with three companions. However, Foltjunia has lost her powers and as a result stays with the hero, giving him advice as to how to conquer the love of a schoolmate.

Screenshots

Hatsukoi Monogatari screenshotHatsukoi Monogatari screenshotHatsukoi Monogatari screenshotHatsukoi Monogatari screenshotHatsukoi Monogatari screenshotHatsukoi Monogatari screenshot
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Game facts

Release date

Mar 5, 1993

Developer

Tokuma Shoten

Publisher

Tokuma Shoten

Platforms

PC-9800 Series, FM Towns, Turbografx-16/PC Engine CD

Genres

Simulator, Adventure

Themes

Fantasy, Science fiction, Business

Game modes

Single player

Perspective

First person, Text

Editions & related releases

More from Tokuma Shoten

More games to explore

Game data and artwork via IGDB.

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