
Game
High Strangeness
About this game
High Strangeness is a hybrid of 8 and 16 bit games - a 12 bit adventure. The inspiration of the game comes from many Action-Adventure and RPG games of yesteryear. The game's core ability is to switch between 8 and 16 bit worlds and the player uses their generational differences to solve puzzles and explore the universe. Throughout the game your pixel art perspective of the world will be infused with visions of watercolor illustrations that shed some light on your mysterious surroundings. The chiptune soundtrack by Dino Lionetti and Rich Vreeland backs up the aesthetic of the world and sets the mood for strange happenings.
Screenshots








Game facts
Release date
May 6, 2015
Developer
Barnyard Intelligence Games, Crystal Labs
Publisher
Majesco Entertainment, Midnight City
Platforms
Linux, PC (Microsoft Windows), Mac, Wii U
Genres
Role-playing (RPG), Adventure, Indie
Themes
Action
Game modes
Single player
Perspective
Side view
More games to explore
Game data and artwork via IGDB.





