Hugo: The Magic Journey cover art

Game

Hugo: The Magic Journey

2001 · PC (Microsoft Windows) · Adventure

About this game

During this magical journey, Trak and Geo visit more than 20 countries. Geo help her to play with us and with the tasks we have to complete. At the same time, he tells various interesting facts about the countries they visit. Playing Magic Journey you can paint flags and compose exotic music, embody the detective and help pigeons in mail delivery.

One night, Hugo's daughter Rut is roused by strange noises. The noise comes from the attic and so Rut sets out to check. The girl makes her way there and finds a dusty captain's log. Curious, Rut opens the book and discovers an old bookworm named Geo, who tells her the story of her great-grandfather who was a pirate captain, and of a treasure chest that they found but which was then was lost after his ship was sunk and the crew dispersed by a tornado sent by the evil witch Scylla. To open the chest, Rut will need three magic keys. And so Rut packs her bags and goes on a great voyage in a search for them, exploring a fantastic world with more than 20 locations and having many adventures.

Screenshots

Hugo: The Magic Journey screenshotHugo: The Magic Journey screenshotHugo: The Magic Journey screenshotHugo: The Magic Journey screenshotHugo: The Magic Journey screenshotHugo: The Magic Journey screenshotHugo: The Magic Journey screenshotHugo: The Magic Journey screenshot
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Game facts

Release date

Feb 28, 2001

Developer

ITE Media APS

Publisher

ITE Media APS

Platforms

PC (Microsoft Windows)

Genres

Adventure

Themes

Educational, Kids

Game modes

Single player

Franchise

Hugo

Perspective

First person

More in this series

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More games to explore

Game data and artwork via IGDB.

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