
Game
Hunchback II: Quasimodo's Revenge
About this game
On the first six screens Quasimodo must collect bonus bells to reach the following screen. On the first, a simple platform arrangement, the bells are set into the floor and walking over them will collect them. Each level of the platform screen is connected by the bell ropes at either end which go up and down. Hazards include arrows and fireballs which must be ducked or jumped, while on subsequent screens there are bats, birds and axes. On the seventh screen, which is inside the castle belfry, the working mechanisms of the clock threaten him. On completing the seventh screen, the game returns to screen one with an increased level of difficulty.
Screenshots




Trailers & videos
Gameplay Video
Game facts
Release date
Nov 1, 1984
Developer
Ocean Software
Publisher
Ocean Software
Platforms
Commodore C64/128/MAX, ZX Spectrum, Amstrad CPC
Genres
Platform
Themes
Action, Fantasy
Game modes
Single player
Franchise
The Hunchback of Notre-Dame
Perspective
Side view
More in this series
More from Ocean Software
More games to explore
Game data and artwork via IGDB.

















