Hyper Sports cover art

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Hyper Sports

1985 · Commodore C64/128/MAX · Sport

About this game

Six tough events await in this joystick-waggling successor to Track &Field. The full sequence of events is - swimming, skeet shooting, gymnastics, archery, triple jumping and weightlifting. You must complete each event in order to be allowed onto the next one. Swimming involves moving left and right as fast as possible, while pressing fire when a breath is required. Skeet shooting and archery both come down to timing - though elevation and wind factors affect the latter. Gymnastics involves timing a succession of presses to ensure that the jump is long and the landing graceful. The triple jump involves one press for each part of the jump, whereas the weightlifting involves merely brute strength. If the player wants to go to the next event or round, they will have to qualify by beating increasingly difficult maximum times or minimum targets.

Screenshots

Hyper Sports screenshotHyper Sports screenshot
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Trailers & videos

Gameplay Video

Game facts

Release date

Jul 1, 1985

Developer

Konami

Publisher

Imagine Software

Platforms

Commodore C64/128/MAX

Genres

Sport

Themes

Action

Game modes

Single player

Perspective

Side view

Editions & related releases

More from Konami

More games to explore

Game data and artwork via IGDB.

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