
Game
Intelligent Destruction
About this game
Intelligent Destruction was coded in 48 hours by Zach Barth for the RPI GameJam competition which ended on April 11, 2008 and is a two player hot-seat game played locally on one computer. It is based on a board game that he was working on called Infinitron. Research units and then* build them* to capture cities to gain points (gained at the beginning of your turn) and increase your unit cap. Researching and building units costs points. When you capture a city, you can create and shape the terrain around the city, but only once. Begin your turn with one of your units on the enemy capital to win the game.
Screenshots





Game facts
Release date
Apr 11, 2008
Developer
Zachtronics
Publisher
Zachtronics
Platforms
PC (Microsoft Windows)
Genres
Point-and-click, Strategy, Indie, Card & Board Game
Game modes
Multiplayer
Perspective
Bird view / Isometric
More from Zachtronics
More games to explore
Game data and artwork via IGDB.











