James Pond 2: Codename - RoboCod cover art

Game

James Pond 2: Codename - RoboCod

1991 · Acorn Archimedes · Amiga CD32 · Super Nintendo Entertainment System · Sega Mega Drive/Genesis · Atari ST/STE · DOS · Platform

57IGDB player score
33 ratings

About this game

In his second adventure James Pond must retrieve the toys Dr Maybe has stolen. Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them. The gameplay takes place across worlds themed around particular types of toys, such as sporting goods, candy and aircraft. The levels scroll sideways, although a small amount of vertical movement is included. On each level Pond must collect 2 penguins and reach the exit, although there are usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds (each of which has three sub levels), a boss must be faced.

Screenshots

James Pond 2: Codename - RoboCod screenshotJames Pond 2: Codename - RoboCod screenshotJames Pond 2: Codename - RoboCod screenshotJames Pond 2: Codename - RoboCod screenshot
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Trailers & videos

Gameplay Video

Game facts

Release date

Dec 31, 1991

Developer

Vectordean

Publisher

American Softworks Corporation, Eclipse Productions, Electronic Arts, Electronic Arts Victor

Platforms

Acorn Archimedes, Amiga CD32, Super Nintendo Entertainment System, Sega Mega Drive/Genesis, Atari ST/STE, DOS, Amiga, Super Famicom

Genres

Platform

Themes

Action, Comedy

Game modes

Single player

Perspective

Side view

Critic score

50 / 100 (1 reviews)

Editions & related releases

More from Vectordean

More games to explore

Game data and artwork via IGDB.

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