Jewels of Darkness: Colossal Adventure cover art

Game

Jewels of Darkness: Colossal Adventure

1982 · BBC Microcomputer System · Atari 8-bit · Commodore C64/128/MAX · ZX Spectrum · Amstrad CPC · MSX · Adventure

About this game

Colossal Adventure takes its cue from the very earliest mainframe text adventures. Our hero must rescue the elves and find fifteen pieces of treasure. There are many dark areas, so lights and batteries are at a premium. Be careful of vicious dwarves, who can be killed using axes. You can carry up to four objects at a time; the useful ones include a newspaper, keys and sandwiches. The vocabulary includes saying spell names, DROPping items to stay within the carrying limit (and for other specific reasons), CATCHing a bird, and standard directions plus IN and OUT.

Screenshots

Jewels of Darkness: Colossal Adventure screenshotJewels of Darkness: Colossal Adventure screenshotJewels of Darkness: Colossal Adventure screenshot
Advertisement

Game facts

Release date

Dec 31, 1982

Developer

Level 9 Computing

Publisher

Level 9 Computing

Platforms

BBC Microcomputer System, Atari 8-bit, Commodore C64/128/MAX, ZX Spectrum, Amstrad CPC, MSX

Genres

Adventure

Themes

Fantasy

Game modes

Single player

Perspective

Text

More from Level 9 Computing

More games to explore

Game data and artwork via IGDB.

Advertisement
Advertisement