
Remake
Karateka
60IGDB player score
10 ratings
About this game
Whether you are a nostalgic Karateka fan or new to the game, Karateka will charm you with its classic love story set in feudal Japan. Fight to save the lovely Mariko from the evil warlord Akuma and reunite her with her True Love!
Karateka is a 1984 beat'em up video game by Jordan Mechner, and was his first game created while attending Yale University. It was originally programmed for the Apple II, and was later ported to several other home computers and early gaming consoles. The game was published in North America by Brøderbund, and in Europe by Ariolasoft. The player controls an unnamed protagonist who is attempting to rescue his love interest, the Princess Mariko, from Akuma's castle fortress. The game exhibits a combination of a side-scrolling platform and fighting game elements. The player uses punches and kicks to defeat Akuma and his guards and make his way deeper into the fortress. The game, as with most at the time of development, lacked checkpoints or the ability to save the game, making it a challenge to complete in a single sitting. Karateka has been well-received, particularly for its realistic animations used for the game's characters. The game was considered a breakthrough success for Mechner, and would eventually result in his development of the Prince of Persia franchise. A high-definition remake, spearheaded by Mechner, was released as a downloadable title for the Xbox 360, Microsoft Windows, PlayStation 3, with planned ports for the iOS and Wii U systems.
Screenshots






Trailers & videos
Trailer
Game facts
Release date
Nov 7, 2012
Developer
Jordan Mechner, Liquid Entertainment
Publisher
D3Publisher
Platforms
PlayStation 3, PC (Microsoft Windows), iOS, Xbox 360
Genres
Fighting, Strategy, Adventure, Indie, Arcade
Themes
Action
Game modes
Single player
Perspective
Third person
Editions & related releases
More from Jordan Mechner
More games to explore
Game data and artwork via IGDB.






