
Game
Kill.Switch
72IGDB player score
24 ratings
About this game
Aiming and moving in cover and blind-fire modes is tricky, though. To gain the 3-D effect, some detail gets sacrificed. Usually this is no problem, but occasionally you'll have a tough time recognizing an object. You move from area to area to engage a new group of enemies. You'll conveniently find crates for cover and barrels to help you pull off big explosions. Locking the enemy in your crosshairs, signified by your crosshairs turning red, doesn't guarantee a direct hit? The accuracy depends on the weapon of choice. A shotgun will normally provide a kill on the first shot. If you have an automatic rifle, your shots are relatively inaccurate even if your aim is true.
Screenshots








Trailers & videos
Trailer
Game facts
Release date
Oct 28, 2003
Developer
Namco
Publisher
Hip Interactive, Namco
Platforms
Xbox, PC (Microsoft Windows), PlayStation 2
Genres
Shooter
Themes
Action, Science fiction
Game modes
Single player, Multiplayer, Split screen
Perspective
First person, Third person
Critic score
75 / 100 (4 reviews)
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Game data and artwork via IGDB.











