Kururin Paradise cover art

Game

Kururin Paradise

2002 · Wii U · Game Boy Advance · Puzzle · Arcade

70IGDB player score
5 ratings

About this game

Kururin Paradise revolves around avoiding collisions as the player maneuver a robot through levels. The robot is shaped like a stick, and constantly spins. The second in the Kururin franchise, Paradise involves navigating complex levels with a constantly-rotating robot. Spring objects within levels change the direction of rotation when collided with, and an unlockable ability allows for increasing the speed of rotation. The player has three hit points. After three collisions with objects in the level (discounting the aforementioned springs), the level is re-started. Some levels have intermediate points that replenish health fully. However, they do not save progress. If the player loses all of his or her hit points, they still restart the level from the beginning. Almost all of the game is in Japanese.

Screenshots

Kururin Paradise screenshotKururin Paradise screenshotKururin Paradise screenshotKururin Paradise screenshotKururin Paradise screenshotKururin Paradise screenshotKururin Paradise screenshotKururin Paradise screenshot
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Trailers & videos

Trailer

Game facts

Release date

Dec 6, 2002

Developer

Eighting

Publisher

Nintendo, iQue

Platforms

Wii U, Game Boy Advance

Genres

Puzzle, Arcade

Themes

Action, Fantasy, Kids

Game modes

Single player, Multiplayer

Perspective

Bird view / Isometric, Side view

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Game data and artwork via IGDB.

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