
Game
Limit Theory
About this game
An open-world, procedural space simulation game. A kickstarter game funded in 2012 that was canceled in 2018. The game was being made in a custom engine built using C, Lua and OpenGL.
Screenshots








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Trailers & videos
Early prototype gameplay demo 1
Early prototype gameplay demo 5
Early prototype gameplay demo 3
Game facts
Developer
Procedural Reality
Platforms
Linux, PC (Microsoft Windows), Mac
Genres
Role-playing (RPG), Simulator, Strategy, Indie
Themes
Science fiction, Sandbox, Open world
Game modes
Single player
Perspective
First person, Third person, Bird view / Isometric
More games to explore
Game data and artwork via IGDB.
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