Lord Monarch cover art

Expanded Game

Lord Monarch

1992 · Satellaview · Super Famicom · Real Time Strategy (RTS) · Role-playing (RPG) · Strategy

About this game

The Super Famicom version of Lord Monarch additional themes in addition to the medieval Europe theme. There is a futuristic theme with robots, a fast food theme with French fries and soft drinks attacking health food, a Three Kingdoms era theme, and a fairy-tale theme. The game is automatically paused until someone presses the Start button, so there is unlimited time for making alliances in the Super Famicom version—until the start button is pressed. The Super Famicom version of Lord Monarch was one of the few games to support the Super Famicom mouse. A later version of the game was broadcast exclusively for Japanese markets via the Super Famicom's Satellaview subunit under the name BS Lord Monarch and was view-limited.

You are prince Alfred, the son of the great king of Monarch. Since you have been a rather fresh and lazy boy, the king decides to strengthen you by sending you to battle. You are now sixteen, and you must prove you are worthy of being the prince of Monarch!

Screenshots

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Trailers & videos

Gameplay Video

Game facts

Release date

Oct 9, 1992

Developer

Nihon Falcom

Publisher

Epoch, Nihon Falcom, Nintendo, St. GIGA

Platforms

Satellaview, Super Famicom

Genres

Real Time Strategy (RTS), Role-playing (RPG), Strategy

Themes

Action, Fantasy, Science fiction, Historical, Warfare

Game modes

Single player

Perspective

Bird view / Isometric

Editions & related releases

More from Nihon Falcom

More games to explore

Game data and artwork via IGDB.

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