Marvel vs. Capcom: Clash of Super Heroes cover art

Port

Marvel vs. Capcom: Clash of Super Heroes

1999 · PlayStation · Fighting · Arcade

About this game

This PlayStation port differs from the arcade version, in that players are unable to switch characters on-the-fly, reducing the secondary character to an assist role only. Significantly, this removes the tag team aspect of the original. It instead offers a "Cross over" mode where each player chooses one character, and the second character for each team is a mirror of the opponent's pick. In this mode, the players may switch characters at will, but the teams must always be identical. This compromise is most likely necessitated by the console's small memory size, as the use of identical teams alleviates the memory requirements.

The storyline is loosely based on the X-Men: Onslaught arc from the Marvel Comics continuity: following an incident in which mutant telepath Charles Xavier was forced to enter into the mind of Magneto, part of Magneto's anger slipped into Xavier's psyche, and after merging with Xavier's darkest emotions it spawned a powerful psychic entity known as Onslaught. The game expands on the story by having Xavier's conscience calling forth heroes from the Capcom universe in order to help stop him.

Screenshots

Marvel vs. Capcom: Clash of Super Heroes screenshotMarvel vs. Capcom: Clash of Super Heroes screenshotMarvel vs. Capcom: Clash of Super Heroes screenshotMarvel vs. Capcom: Clash of Super Heroes screenshotMarvel vs. Capcom: Clash of Super Heroes screenshot
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Trailers & videos

Gameplay Video

Game facts

Release date

Nov 11, 1999

Developer

Capcom

Publisher

Capcom, Virgin Interactive Entertainment

Platforms

PlayStation

Genres

Fighting, Arcade

Themes

Fantasy

Game modes

Single player, Multiplayer

Franchise

Marvel, Street Fighter, Spider-Man

Perspective

Side view

More in this series

More from Capcom

More games to explore

Game data and artwork via IGDB.

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