Mega Man Zero 2 cover art

Game

Mega Man Zero 2

2003 · Wii U · Game Boy Advance · Shooter · Platform · Hack and slash/Beat 'em up

81IGDB player score
60 ratings

Previously Take

A respectable 81 average that never found its audience. This is about the gunplay. Science fiction set the stage, the shooting does the talking. Play it solo first. The multiplayer will still be there when you're done.

About this game

Mega Man Zero 2, known in Japan as Rockman Zero 2, is the second game in the Mega Man Zero series for the Game Boy Advance, developed by Inti Creates and published by Capcom in 2003. LAN Multiplayer: If you have two cartridges and a link cable, the players can link two GBAs and take part in a two-player game. There are three modes available to take part in: - Time Attack - Set a goal somewhere in the stage. After three tries, the player with the shortest time to the goal wins. - Enemy Battle - Defeat the most enemies from the generator within the time limit. - Get Item. - Collect the most items from the map within the time limit.

One year has passed since Zero defeated Copy X. He has since spent his time wandering the desert defeating wave after wave of Pantheons. As the game opens, Zero wearily makes his way through a sandstorm wrapped in a tattered cloak. As the sands die down he realizes he is once more being chased by enemies. Despite being in disrepair, with cracked armor and broken weapons (his rod and shield being useless), his cloak is thrown to the winds and his Buster Shot gun is drawn in defense. Elsewhere, the three surviving members of the Four Guardians (Phantom self-destructed trying to stop Zero's assault on Area X in previous game) assumed command of Neo Arcadia, with Harpuia as the leader. Copy X's death was covered up, as the humans revered him as their savior. Harpuia leaves Neo Arcadia and comes across Zero after his battle in the desert. Harpuia brings him to the new Resistance Base where Zero is repaired and reunited with Ciel and the rest of the Resistance, and also meets their new commander, Elpizo. Alone in her office, Ciel tells Zero of the changes that have taken place in the year he was missing, as well as reminding him of her ultimate goal of creating a new energy system. She shows him a Baby Elf, which is the basis of her current research.

Screenshots

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Trailers & videos

Trailer

Gameplay Video

Trailer

Game facts

Release date

May 2, 2003

Developer

Inti Creates

Publisher

Capcom

Platforms

Wii U, Game Boy Advance

Genres

Shooter, Platform, Hack and slash/Beat 'em up

Themes

Action, Science fiction

Game modes

Single player, Multiplayer

Franchise

Mega Man

Perspective

Side view

More in this series

More from Inti Creates

More games to explore

Game data and artwork via IGDB.

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