Mike Edwards' Realm of Impossibility cover art

Expanded Game

Mike Edwards' Realm of Impossibility

1984 · Atari 8-bit · Commodore C64/128/MAX · ZX Spectrum · Apple II · Arcade

About this game

Is a platform game in which the protagonist has to fight the titular monsters, snakes, spiders, and an array of other creatures in order to survive. The success of the original release "Zombies" prompted Don Daglow to acquire the rights for EA. Minor changes were made to the game, new levels were added, and a new soundtrack was added, written by Dave Warhol. Officially renamed "Mike Edwards' Realm of Impossibility", it was released not long after the original BRAM release, with the box cover touting "Deluxe Edition of The Classic Game Zombies". The game was part of the "third wave" of titles introduced by Electronic Arts after its founding in 1982.

The dungeons the hero must traverse make use of visual effects, similar to those found in M. C. Escher's work, to create physically impossible scenarios. These structures serve as a basis for puzzles which must be solved in-between the fighting in order to proceed. The game features a total of 13 dungeons with 129 different rooms. A cooperative mode with another player is also included.

Screenshots

Mike Edwards' Realm of Impossibility screenshotMike Edwards' Realm of Impossibility screenshotMike Edwards' Realm of Impossibility screenshotMike Edwards' Realm of Impossibility screenshotMike Edwards' Realm of Impossibility screenshot
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Trailers & videos

Gameplay Video

Game facts

Release date

Aug 1, 1984

Developer

BRAM Inc.

Publisher

Ariolasoft, Electronic Arts

Platforms

Atari 8-bit, Commodore C64/128/MAX, ZX Spectrum, Apple II

Genres

Arcade

Themes

Action, Horror

Game modes

Single player, Multiplayer, Co-operative

Perspective

Bird view / Isometric

Editions & related releases

More from BRAM Inc.

More games to explore

Game data and artwork via IGDB.

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