Nigel Mansell's Grand Prix cover art

Game

Nigel Mansell's Grand Prix

1988 · ZX Spectrum · Atari ST/STE · Amiga · Amstrad CPC · Racing · Simulator

About this game

Nigel Mansell's first licensed computer game recreates all 16 Formula 1 circuits of the time, viewed from behind the car but with a full cockpit-type view below. This is important because the game is very much a simulation rather than an action game. Before each race you have to do three qualifying laps, and only make the grid if you are fast enough to meet the pre-defined qualifying limit. The races can be between 5 and 20 laps, or at full length if you prefer - fortunately a half-finished season can be saved to cassette or disk. F1 cars of this era have turbo boosts, and this is available in the game to provide a quick blast of extra speed, which is useful for overtaking but can cause the turbo or the engine itself to be overstressed, as well as using fuel more quickly (pitstops are for tires but not fuel, again in keeping with the era's real Formula 1 rules).

Screenshots

Nigel Mansell's Grand Prix screenshot
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Game facts

Release date

Dec 31, 1988

Developer

Martech Games Ltd.

Publisher

DJL Software

Platforms

ZX Spectrum, Atari ST/STE, Amiga, Amstrad CPC

Genres

Racing, Simulator

Game modes

Single player

Franchise

Formula 1

Perspective

Third person

More in this series

More from Martech Games Ltd.

More games to explore

Game data and artwork via IGDB.

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