
Port
Ninja-kun: Ashura no Shou
About this game
As with the original Ninja-Kid, the goal of each stage is to defeat the many enemies roaming around by first reaching them and then throwing ninja stars at them. Ninja-kun can also acquire scrolls that briefly give him stronger attacks, like a fire burst that takes out all nearby enemies. Each stage (or "scene") has a different layout, with some being merely a single screen (such as Scene 1) as well as larger vertically- and horizontally-scrolling stages. The enemies are usually different too, with increasing difficulty.
Screenshots




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Game facts
Release date
Dec 31, 1987
Developer
Opera House
Publisher
HAL Laboratory
Platforms
MSX2
Genres
Platform
Themes
Action
Game modes
Single player
Perspective
Side view
Editions & related releases
More from Opera House
More games to explore
Game data and artwork via IGDB.
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