
Game
Powerdrome
72IGDB player score
2 ratings
About this game
The Powerdrome racing series is now into its 24th year of high-speed high-octane action. Why race on flat 2D circuits when you can charge through a multi-textured half-pipe in small aircraft? Typhoon Racing have taken up the challenge, and entered you in their machine. There are 6 different circuits, with hazards including chicanes, tunnels and crusher gates. Shading to the sections marks out whether a corner or dive is coming up. There are 5 computer opponents to race against in one player mode, while a data link cable allows 2-player games. Each planet has its own atmosphere, and your machine's filters will need to be set to take account of this. Rain on some circuits necessitates a pitstop for a changeover. You are armed with afterburners, which can provide a speed use in open air but should not be overused. The Amiga version allows you to adjust the sensitivity of the controls - either way, joystick is easier to use but mouse is seen as ultimately being faster.
Game facts
Release date
Dec 31, 1988
Publisher
Electronic Arts
Platforms
Atari ST/STE, DOS, Amiga
Genres
Racing
Themes
Action, Science fiction
Game modes
Single player, Multiplayer
Perspective
First person
Critic score
72 / 100 (2 reviews)
More games to explore
Game data and artwork via IGDB.





